(:trajectory

(:state (arm_empty) (bomb_at f0_0f) (clear f0_0f) (clear f1_0f) (clear f2_0f) (connected f0_0f f0_1f) (connected f0_0f f1_0f) (connected f0_1f f0_0f) (connected f0_1f f0_2f) (connected f0_1f f1_1f) (connected f0_2f f0_1f) (connected f0_2f f1_2f) (connected f1_0f f0_0f) (connected f1_0f f1_1f) (connected f1_0f f2_0f) (connected f1_1f f0_1f) (connected f1_1f f1_0f) (connected f1_1f f1_2f) (connected f1_1f f2_1f) (connected f1_2f f0_2f) (connected f1_2f f1_1f) (connected f1_2f f2_2f) (connected f2_0f f1_0f) (connected f2_0f f2_1f) (connected f2_1f f1_1f) (connected f2_1f f2_0f) (connected f2_1f f2_2f) (connected f2_2f f1_2f) (connected f2_2f f2_1f) (gold_at f1_2f) (laser_at f0_0f) (robot_at f2_0f) (soft_rock_at f0_1f) (soft_rock_at f0_2f) (soft_rock_at f1_1f) (soft_rock_at f1_2f) (soft_rock_at f2_1f) (soft_rock_at f2_2f))

(:action (move f2_0f f1_0f))

(:state (arm_empty) (bomb_at f0_0f) (clear f0_0f) (clear f1_0f) (clear f2_0f) (connected f0_0f f0_1f) (connected f0_0f f1_0f) (connected f0_1f f0_0f) (connected f0_1f f0_2f) (connected f0_1f f1_1f) (connected f0_2f f0_1f) (connected f0_2f f1_2f) (connected f1_0f f0_0f) (connected f1_0f f1_1f) (connected f1_0f f2_0f) (connected f1_1f f0_1f) (connected f1_1f f1_0f) (connected f1_1f f1_2f) (connected f1_1f f2_1f) (connected f1_2f f0_2f) (connected f1_2f f1_1f) (connected f1_2f f2_2f) (connected f2_0f f1_0f) (connected f2_0f f2_1f) (connected f2_1f f1_1f) (connected f2_1f f2_0f) (connected f2_1f f2_2f) (connected f2_2f f1_2f) (connected f2_2f f2_1f) (gold_at f1_2f) (laser_at f0_0f) (robot_at f1_0f) (soft_rock_at f0_1f) (soft_rock_at f0_2f) (soft_rock_at f1_1f) (soft_rock_at f1_2f) (soft_rock_at f2_1f) (soft_rock_at f2_2f))

(:action (move f1_0f f0_0f))

(:state (arm_empty) (bomb_at f0_0f) (clear f0_0f) (clear f1_0f) (clear f2_0f) (connected f0_0f f0_1f) (connected f0_0f f1_0f) (connected f0_1f f0_0f) (connected f0_1f f0_2f) (connected f0_1f f1_1f) (connected f0_2f f0_1f) (connected f0_2f f1_2f) (connected f1_0f f0_0f) (connected f1_0f f1_1f) (connected f1_0f f2_0f) (connected f1_1f f0_1f) (connected f1_1f f1_0f) (connected f1_1f f1_2f) (connected f1_1f f2_1f) (connected f1_2f f0_2f) (connected f1_2f f1_1f) (connected f1_2f f2_2f) (connected f2_0f f1_0f) (connected f2_0f f2_1f) (connected f2_1f f1_1f) (connected f2_1f f2_0f) (connected f2_1f f2_2f) (connected f2_2f f1_2f) (connected f2_2f f2_1f) (gold_at f1_2f) (laser_at f0_0f) (robot_at f0_0f) (soft_rock_at f0_1f) (soft_rock_at f0_2f) (soft_rock_at f1_1f) (soft_rock_at f1_2f) (soft_rock_at f2_1f) (soft_rock_at f2_2f))

(:action (pickup_bomb f0_0f))

(:state (bomb_at f0_0f) (clear f0_0f) (clear f1_0f) (clear f2_0f) (connected f0_0f f0_1f) (connected f0_0f f1_0f) (connected f0_1f f0_0f) (connected f0_1f f0_2f) (connected f0_1f f1_1f) (connected f0_2f f0_1f) (connected f0_2f f1_2f) (connected f1_0f f0_0f) (connected f1_0f f1_1f) (connected f1_0f f2_0f) (connected f1_1f f0_1f) (connected f1_1f f1_0f) (connected f1_1f f1_2f) (connected f1_1f f2_1f) (connected f1_2f f0_2f) (connected f1_2f f1_1f) (connected f1_2f f2_2f) (connected f2_0f f1_0f) (connected f2_0f f2_1f) (connected f2_1f f1_1f) (connected f2_1f f2_0f) (connected f2_1f f2_2f) (connected f2_2f f1_2f) (connected f2_2f f2_1f) (gold_at f1_2f) (holds_bomb) (laser_at f0_0f) (robot_at f0_0f) (soft_rock_at f0_1f) (soft_rock_at f0_2f) (soft_rock_at f1_1f) (soft_rock_at f1_2f) (soft_rock_at f2_1f) (soft_rock_at f2_2f))

(:action (move f0_0f f1_0f))

(:state (bomb_at f0_0f) (clear f0_0f) (clear f1_0f) (clear f2_0f) (connected f0_0f f0_1f) (connected f0_0f f1_0f) (connected f0_1f f0_0f) (connected f0_1f f0_2f) (connected f0_1f f1_1f) (connected f0_2f f0_1f) (connected f0_2f f1_2f) (connected f1_0f f0_0f) (connected f1_0f f1_1f) (connected f1_0f f2_0f) (connected f1_1f f0_1f) (connected f1_1f f1_0f) (connected f1_1f f1_2f) (connected f1_1f f2_1f) (connected f1_2f f0_2f) (connected f1_2f f1_1f) (connected f1_2f f2_2f) (connected f2_0f f1_0f) (connected f2_0f f2_1f) (connected f2_1f f1_1f) (connected f2_1f f2_0f) (connected f2_1f f2_2f) (connected f2_2f f1_2f) (connected f2_2f f2_1f) (gold_at f1_2f) (holds_bomb) (laser_at f0_0f) (robot_at f1_0f) (soft_rock_at f0_1f) (soft_rock_at f0_2f) (soft_rock_at f1_1f) (soft_rock_at f1_2f) (soft_rock_at f2_1f) (soft_rock_at f2_2f))

(:action (detonate_bomb f1_0f f1_1f))

(:state (arm_empty) (bomb_at f0_0f) (clear f0_0f) (clear f1_0f) (clear f1_1f) (clear f2_0f) (connected f0_0f f0_1f) (connected f0_0f f1_0f) (connected f0_1f f0_0f) (connected f0_1f f0_2f) (connected f0_1f f1_1f) (connected f0_2f f0_1f) (connected f0_2f f1_2f) (connected f1_0f f0_0f) (connected f1_0f f1_1f) (connected f1_0f f2_0f) (connected f1_1f f0_1f) (connected f1_1f f1_0f) (connected f1_1f f1_2f) (connected f1_1f f2_1f) (connected f1_2f f0_2f) (connected f1_2f f1_1f) (connected f1_2f f2_2f) (connected f2_0f f1_0f) (connected f2_0f f2_1f) (connected f2_1f f1_1f) (connected f2_1f f2_0f) (connected f2_1f f2_2f) (connected f2_2f f1_2f) (connected f2_2f f2_1f) (gold_at f1_2f) (laser_at f0_0f) (robot_at f1_0f) (soft_rock_at f0_1f) (soft_rock_at f0_2f) (soft_rock_at f1_2f) (soft_rock_at f2_1f) (soft_rock_at f2_2f))

(:action (move f1_0f f0_0f))

(:state (arm_empty) (bomb_at f0_0f) (clear f0_0f) (clear f1_0f) (clear f1_1f) (clear f2_0f) (connected f0_0f f0_1f) (connected f0_0f f1_0f) (connected f0_1f f0_0f) (connected f0_1f f0_2f) (connected f0_1f f1_1f) (connected f0_2f f0_1f) (connected f0_2f f1_2f) (connected f1_0f f0_0f) (connected f1_0f f1_1f) (connected f1_0f f2_0f) (connected f1_1f f0_1f) (connected f1_1f f1_0f) (connected f1_1f f1_2f) (connected f1_1f f2_1f) (connected f1_2f f0_2f) (connected f1_2f f1_1f) (connected f1_2f f2_2f) (connected f2_0f f1_0f) (connected f2_0f f2_1f) (connected f2_1f f1_1f) (connected f2_1f f2_0f) (connected f2_1f f2_2f) (connected f2_2f f1_2f) (connected f2_2f f2_1f) (gold_at f1_2f) (laser_at f0_0f) (robot_at f0_0f) (soft_rock_at f0_1f) (soft_rock_at f0_2f) (soft_rock_at f1_2f) (soft_rock_at f2_1f) (soft_rock_at f2_2f))

(:action (pickup_bomb f0_0f))

(:state (bomb_at f0_0f) (clear f0_0f) (clear f1_0f) (clear f1_1f) (clear f2_0f) (connected f0_0f f0_1f) (connected f0_0f f1_0f) (connected f0_1f f0_0f) (connected f0_1f f0_2f) (connected f0_1f f1_1f) (connected f0_2f f0_1f) (connected f0_2f f1_2f) (connected f1_0f f0_0f) (connected f1_0f f1_1f) (connected f1_0f f2_0f) (connected f1_1f f0_1f) (connected f1_1f f1_0f) (connected f1_1f f1_2f) (connected f1_1f f2_1f) (connected f1_2f f0_2f) (connected f1_2f f1_1f) (connected f1_2f f2_2f) (connected f2_0f f1_0f) (connected f2_0f f2_1f) (connected f2_1f f1_1f) (connected f2_1f f2_0f) (connected f2_1f f2_2f) (connected f2_2f f1_2f) (connected f2_2f f2_1f) (gold_at f1_2f) (holds_bomb) (laser_at f0_0f) (robot_at f0_0f) (soft_rock_at f0_1f) (soft_rock_at f0_2f) (soft_rock_at f1_2f) (soft_rock_at f2_1f) (soft_rock_at f2_2f))

(:action (detonate_bomb f0_0f f0_1f))

(:state (arm_empty) (bomb_at f0_0f) (clear f0_0f) (clear f0_1f) (clear f1_0f) (clear f1_1f) (clear f2_0f) (connected f0_0f f0_1f) (connected f0_0f f1_0f) (connected f0_1f f0_0f) (connected f0_1f f0_2f) (connected f0_1f f1_1f) (connected f0_2f f0_1f) (connected f0_2f f1_2f) (connected f1_0f f0_0f) (connected f1_0f f1_1f) (connected f1_0f f2_0f) (connected f1_1f f0_1f) (connected f1_1f f1_0f) (connected f1_1f f1_2f) (connected f1_1f f2_1f) (connected f1_2f f0_2f) (connected f1_2f f1_1f) (connected f1_2f f2_2f) (connected f2_0f f1_0f) (connected f2_0f f2_1f) (connected f2_1f f1_1f) (connected f2_1f f2_0f) (connected f2_1f f2_2f) (connected f2_2f f1_2f) (connected f2_2f f2_1f) (gold_at f1_2f) (laser_at f0_0f) (robot_at f0_0f) (soft_rock_at f0_2f) (soft_rock_at f1_2f) (soft_rock_at f2_1f) (soft_rock_at f2_2f))

(:action (move f0_0f f1_0f))

(:state (arm_empty) (bomb_at f0_0f) (clear f0_0f) (clear f0_1f) (clear f1_0f) (clear f1_1f) (clear f2_0f) (connected f0_0f f0_1f) (connected f0_0f f1_0f) (connected f0_1f f0_0f) (connected f0_1f f0_2f) (connected f0_1f f1_1f) (connected f0_2f f0_1f) (connected f0_2f f1_2f) (connected f1_0f f0_0f) (connected f1_0f f1_1f) (connected f1_0f f2_0f) (connected f1_1f f0_1f) (connected f1_1f f1_0f) (connected f1_1f f1_2f) (connected f1_1f f2_1f) (connected f1_2f f0_2f) (connected f1_2f f1_1f) (connected f1_2f f2_2f) (connected f2_0f f1_0f) (connected f2_0f f2_1f) (connected f2_1f f1_1f) (connected f2_1f f2_0f) (connected f2_1f f2_2f) (connected f2_2f f1_2f) (connected f2_2f f2_1f) (gold_at f1_2f) (laser_at f0_0f) (robot_at f1_0f) (soft_rock_at f0_2f) (soft_rock_at f1_2f) (soft_rock_at f2_1f) (soft_rock_at f2_2f))

(:action (move f1_0f f0_0f))

(:state (arm_empty) (bomb_at f0_0f) (clear f0_0f) (clear f0_1f) (clear f1_0f) (clear f1_1f) (clear f2_0f) (connected f0_0f f0_1f) (connected f0_0f f1_0f) (connected f0_1f f0_0f) (connected f0_1f f0_2f) (connected f0_1f f1_1f) (connected f0_2f f0_1f) (connected f0_2f f1_2f) (connected f1_0f f0_0f) (connected f1_0f f1_1f) (connected f1_0f f2_0f) (connected f1_1f f0_1f) (connected f1_1f f1_0f) (connected f1_1f f1_2f) (connected f1_1f f2_1f) (connected f1_2f f0_2f) (connected f1_2f f1_1f) (connected f1_2f f2_2f) (connected f2_0f f1_0f) (connected f2_0f f2_1f) (connected f2_1f f1_1f) (connected f2_1f f2_0f) (connected f2_1f f2_2f) (connected f2_2f f1_2f) (connected f2_2f f2_1f) (gold_at f1_2f) (laser_at f0_0f) (robot_at f0_0f) (soft_rock_at f0_2f) (soft_rock_at f1_2f) (soft_rock_at f2_1f) (soft_rock_at f2_2f))

(:action (pickup_bomb f0_0f))

(:state (bomb_at f0_0f) (clear f0_0f) (clear f0_1f) (clear f1_0f) (clear f1_1f) (clear f2_0f) (connected f0_0f f0_1f) (connected f0_0f f1_0f) (connected f0_1f f0_0f) (connected f0_1f f0_2f) (connected f0_1f f1_1f) (connected f0_2f f0_1f) (connected f0_2f f1_2f) (connected f1_0f f0_0f) (connected f1_0f f1_1f) (connected f1_0f f2_0f) (connected f1_1f f0_1f) (connected f1_1f f1_0f) (connected f1_1f f1_2f) (connected f1_1f f2_1f) (connected f1_2f f0_2f) (connected f1_2f f1_1f) (connected f1_2f f2_2f) (connected f2_0f f1_0f) (connected f2_0f f2_1f) (connected f2_1f f1_1f) (connected f2_1f f2_0f) (connected f2_1f f2_2f) (connected f2_2f f1_2f) (connected f2_2f f2_1f) (gold_at f1_2f) (holds_bomb) (laser_at f0_0f) (robot_at f0_0f) (soft_rock_at f0_2f) (soft_rock_at f1_2f) (soft_rock_at f2_1f) (soft_rock_at f2_2f))

(:action (move f0_0f f0_1f))

(:state (bomb_at f0_0f) (clear f0_0f) (clear f0_1f) (clear f1_0f) (clear f1_1f) (clear f2_0f) (connected f0_0f f0_1f) (connected f0_0f f1_0f) (connected f0_1f f0_0f) (connected f0_1f f0_2f) (connected f0_1f f1_1f) (connected f0_2f f0_1f) (connected f0_2f f1_2f) (connected f1_0f f0_0f) (connected f1_0f f1_1f) (connected f1_0f f2_0f) (connected f1_1f f0_1f) (connected f1_1f f1_0f) (connected f1_1f f1_2f) (connected f1_1f f2_1f) (connected f1_2f f0_2f) (connected f1_2f f1_1f) (connected f1_2f f2_2f) (connected f2_0f f1_0f) (connected f2_0f f2_1f) (connected f2_1f f1_1f) (connected f2_1f f2_0f) (connected f2_1f f2_2f) (connected f2_2f f1_2f) (connected f2_2f f2_1f) (gold_at f1_2f) (holds_bomb) (laser_at f0_0f) (robot_at f0_1f) (soft_rock_at f0_2f) (soft_rock_at f1_2f) (soft_rock_at f2_1f) (soft_rock_at f2_2f))

(:action (move f0_1f f1_1f))

(:state (bomb_at f0_0f) (clear f0_0f) (clear f0_1f) (clear f1_0f) (clear f1_1f) (clear f2_0f) (connected f0_0f f0_1f) (connected f0_0f f1_0f) (connected f0_1f f0_0f) (connected f0_1f f0_2f) (connected f0_1f f1_1f) (connected f0_2f f0_1f) (connected f0_2f f1_2f) (connected f1_0f f0_0f) (connected f1_0f f1_1f) (connected f1_0f f2_0f) (connected f1_1f f0_1f) (connected f1_1f f1_0f) (connected f1_1f f1_2f) (connected f1_1f f2_1f) (connected f1_2f f0_2f) (connected f1_2f f1_1f) (connected f1_2f f2_2f) (connected f2_0f f1_0f) (connected f2_0f f2_1f) (connected f2_1f f1_1f) (connected f2_1f f2_0f) (connected f2_1f f2_2f) (connected f2_2f f1_2f) (connected f2_2f f2_1f) (gold_at f1_2f) (holds_bomb) (laser_at f0_0f) (robot_at f1_1f) (soft_rock_at f0_2f) (soft_rock_at f1_2f) (soft_rock_at f2_1f) (soft_rock_at f2_2f))

(:action (detonate_bomb f1_1f f1_2f))

(:state (arm_empty) (bomb_at f0_0f) (clear f0_0f) (clear f0_1f) (clear f1_0f) (clear f1_1f) (clear f1_2f) (clear f2_0f) (connected f0_0f f0_1f) (connected f0_0f f1_0f) (connected f0_1f f0_0f) (connected f0_1f f0_2f) (connected f0_1f f1_1f) (connected f0_2f f0_1f) (connected f0_2f f1_2f) (connected f1_0f f0_0f) (connected f1_0f f1_1f) (connected f1_0f f2_0f) (connected f1_1f f0_1f) (connected f1_1f f1_0f) (connected f1_1f f1_2f) (connected f1_1f f2_1f) (connected f1_2f f0_2f) (connected f1_2f f1_1f) (connected f1_2f f2_2f) (connected f2_0f f1_0f) (connected f2_0f f2_1f) (connected f2_1f f1_1f) (connected f2_1f f2_0f) (connected f2_1f f2_2f) (connected f2_2f f1_2f) (connected f2_2f f2_1f) (gold_at f1_2f) (laser_at f0_0f) (robot_at f1_1f) (soft_rock_at f0_2f) (soft_rock_at f2_1f) (soft_rock_at f2_2f))

(:action (move f1_1f f1_2f))

(:state (arm_empty) (bomb_at f0_0f) (clear f0_0f) (clear f0_1f) (clear f1_0f) (clear f1_1f) (clear f1_2f) (clear f2_0f) (connected f0_0f f0_1f) (connected f0_0f f1_0f) (connected f0_1f f0_0f) (connected f0_1f f0_2f) (connected f0_1f f1_1f) (connected f0_2f f0_1f) (connected f0_2f f1_2f) (connected f1_0f f0_0f) (connected f1_0f f1_1f) (connected f1_0f f2_0f) (connected f1_1f f0_1f) (connected f1_1f f1_0f) (connected f1_1f f1_2f) (connected f1_1f f2_1f) (connected f1_2f f0_2f) (connected f1_2f f1_1f) (connected f1_2f f2_2f) (connected f2_0f f1_0f) (connected f2_0f f2_1f) (connected f2_1f f1_1f) (connected f2_1f f2_0f) (connected f2_1f f2_2f) (connected f2_2f f1_2f) (connected f2_2f f2_1f) (gold_at f1_2f) (laser_at f0_0f) (robot_at f1_2f) (soft_rock_at f0_2f) (soft_rock_at f2_1f) (soft_rock_at f2_2f))

(:action (pick_gold f1_2f))

(:state (bomb_at f0_0f) (clear f0_0f) (clear f0_1f) (clear f1_0f) (clear f1_1f) (clear f1_2f) (clear f2_0f) (connected f0_0f f0_1f) (connected f0_0f f1_0f) (connected f0_1f f0_0f) (connected f0_1f f0_2f) (connected f0_1f f1_1f) (connected f0_2f f0_1f) (connected f0_2f f1_2f) (connected f1_0f f0_0f) (connected f1_0f f1_1f) (connected f1_0f f2_0f) (connected f1_1f f0_1f) (connected f1_1f f1_0f) (connected f1_1f f1_2f) (connected f1_1f f2_1f) (connected f1_2f f0_2f) (connected f1_2f f1_1f) (connected f1_2f f2_2f) (connected f2_0f f1_0f) (connected f2_0f f2_1f) (connected f2_1f f1_1f) (connected f2_1f f2_0f) (connected f2_1f f2_2f) (connected f2_2f f1_2f) (connected f2_2f f2_1f) (gold_at f1_2f) (holds_gold) (laser_at f0_0f) (robot_at f1_2f) (soft_rock_at f0_2f) (soft_rock_at f2_1f) (soft_rock_at f2_2f))

)