(:trajectory

(:state (block_negative b10) (block_negative b11) (block_negative b6) (block_negative b7) (block_negative b8) (block_negative b9) (block_positive b1) (block_positive b2) (block_positive b3) (block_positive b4) (block_positive b5) (clear b10) (clear b2) (clear b5) (empty h1) (empty h2) (hand_negative h2) (hand_positive h1) (on b1 b8) (on b10 b1) (on b2 b9) (on b3 b11) (on b5 b6) (on b6 b3) (on b7 b4) (on b8 b7) (on_table b11) (on_table b4) (on_table b9) (solid b1) (solid b10) (solid b11) (solid b2) (solid b3) (solid b4) (solid b5) (solid b6) (solid b7) (solid b8) (solid b9))

(:action (unstack h1 b10 b1))

(:state (block_negative b10) (block_negative b11) (block_negative b6) (block_negative b7) (block_negative b8) (block_negative b9) (block_positive b1) (block_positive b2) (block_positive b3) (block_positive b4) (block_positive b5) (clear b1) (clear b2) (clear b5) (empty h2) (hand_negative h2) (hand_positive h1) (holding h1 b10) (on b1 b8) (on b2 b9) (on b3 b11) (on b5 b6) (on b6 b3) (on b7 b4) (on b8 b7) (on_table b11) (on_table b4) (on_table b9) (solid b1) (solid b10) (solid b11) (solid b2) (solid b3) (solid b4) (solid b5) (solid b6) (solid b7) (solid b8) (solid b9))

(:action (putdown_pos_neg h1 b10))

(:state (block_negative b10) (block_negative b11) (block_negative b6) (block_negative b7) (block_negative b8) (block_negative b9) (block_positive b1) (block_positive b2) (block_positive b3) (block_positive b4) (block_positive b5) (clear b1) (clear b10) (clear b2) (clear b5) (empty h1) (empty h2) (hand_negative h2) (hand_positive h1) (on b1 b8) (on b2 b9) (on b3 b11) (on b5 b6) (on b6 b3) (on b7 b4) (on b8 b7) (on_table b10) (on_table b11) (on_table b4) (on_table b9) (solid b1) (solid b11) (solid b2) (solid b3) (solid b4) (solid b5) (solid b6) (solid b7) (solid b8) (solid b9))

(:action (pickup h1 b10))

(:state (block_negative b10) (block_negative b11) (block_negative b6) (block_negative b7) (block_negative b8) (block_negative b9) (block_positive b1) (block_positive b2) (block_positive b3) (block_positive b4) (block_positive b5) (clear b1) (clear b2) (clear b5) (empty h2) (hand_negative h2) (hand_positive h1) (holding h1 b10) (on b1 b8) (on b2 b9) (on b3 b11) (on b5 b6) (on b6 b3) (on b7 b4) (on b8 b7) (on_table b11) (on_table b4) (on_table b9) (solid b1) (solid b11) (solid b2) (solid b3) (solid b4) (solid b5) (solid b6) (solid b7) (solid b8) (solid b9))

(:action (putdown_pos_neg h1 b10))

(:state (block_negative b10) (block_negative b11) (block_negative b6) (block_negative b7) (block_negative b8) (block_negative b9) (block_positive b1) (block_positive b2) (block_positive b3) (block_positive b4) (block_positive b5) (clear b1) (clear b10) (clear b2) (clear b5) (empty h1) (empty h2) (hand_negative h2) (hand_positive h1) (on b1 b8) (on b2 b9) (on b3 b11) (on b5 b6) (on b6 b3) (on b7 b4) (on b8 b7) (on_table b10) (on_table b11) (on_table b4) (on_table b9) (solid b1) (solid b11) (solid b2) (solid b3) (solid b4) (solid b5) (solid b6) (solid b7) (solid b8) (solid b9))

(:action (unstack h1 b5 b6))

(:state (block_negative b10) (block_negative b11) (block_negative b6) (block_negative b7) (block_negative b8) (block_negative b9) (block_positive b1) (block_positive b2) (block_positive b3) (block_positive b4) (block_positive b5) (clear b1) (clear b10) (clear b2) (clear b6) (empty h2) (hand_negative h2) (hand_positive h1) (holding h1 b5) (on b1 b8) (on b2 b9) (on b3 b11) (on b6 b3) (on b7 b4) (on b8 b7) (on_table b10) (on_table b11) (on_table b4) (on_table b9) (solid b1) (solid b11) (solid b2) (solid b3) (solid b4) (solid b5) (solid b6) (solid b7) (solid b8) (solid b9))

(:action (putdown_pos_pos h1 b5))

(:state (block_negative b10) (block_negative b11) (block_negative b6) (block_negative b7) (block_negative b8) (block_negative b9) (block_positive b1) (block_positive b2) (block_positive b3) (block_positive b4) (block_positive b5) (clear b1) (clear b10) (clear b2) (clear b5) (clear b6) (empty h1) (empty h2) (hand_negative h2) (hand_positive h1) (on b1 b8) (on b2 b9) (on b3 b11) (on b6 b3) (on b7 b4) (on b8 b7) (on_table b10) (on_table b11) (on_table b4) (on_table b5) (on_table b9) (solid b1) (solid b11) (solid b2) (solid b3) (solid b4) (solid b5) (solid b6) (solid b7) (solid b8) (solid b9))

(:action (pickup h2 b10))

(:state (block_negative b10) (block_negative b11) (block_negative b6) (block_negative b7) (block_negative b8) (block_negative b9) (block_positive b1) (block_positive b2) (block_positive b3) (block_positive b4) (block_positive b5) (clear b1) (clear b2) (clear b5) (clear b6) (empty h1) (hand_negative h2) (hand_positive h1) (holding h2 b10) (on b1 b8) (on b2 b9) (on b3 b11) (on b6 b3) (on b7 b4) (on b8 b7) (on_table b11) (on_table b4) (on_table b5) (on_table b9) (solid b1) (solid b11) (solid b2) (solid b3) (solid b4) (solid b5) (solid b6) (solid b7) (solid b8) (solid b9))

(:action (stack_neg_neg h2 b10 b2))

(:state (block_negative b10) (block_negative b11) (block_negative b6) (block_negative b7) (block_negative b8) (block_negative b9) (block_positive b1) (block_positive b2) (block_positive b3) (block_positive b4) (block_positive b5) (clear b1) (clear b10) (clear b5) (clear b6) (empty h1) (empty h2) (hand_negative h2) (hand_positive h1) (on b1 b8) (on b10 b2) (on b2 b9) (on b3 b11) (on b6 b3) (on b7 b4) (on b8 b7) (on_table b11) (on_table b4) (on_table b5) (on_table b9) (solid b1) (solid b11) (solid b2) (solid b3) (solid b4) (solid b5) (solid b6) (solid b7) (solid b8) (solid b9))

(:action (unstack h1 b6 b3))

(:state (block_negative b10) (block_negative b11) (block_negative b6) (block_negative b7) (block_negative b8) (block_negative b9) (block_positive b1) (block_positive b2) (block_positive b3) (block_positive b4) (block_positive b5) (clear b1) (clear b10) (clear b3) (clear b5) (empty h2) (hand_negative h2) (hand_positive h1) (holding h1 b6) (on b1 b8) (on b10 b2) (on b2 b9) (on b3 b11) (on b7 b4) (on b8 b7) (on_table b11) (on_table b4) (on_table b5) (on_table b9) (solid b1) (solid b11) (solid b2) (solid b3) (solid b4) (solid b5) (solid b6) (solid b7) (solid b8) (solid b9))

)