(:trajectory

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(:action (unstack h1 b6 b1))

(:state (block_negative b10) (block_negative b11) (block_negative b12) (block_negative b7) (block_negative b8) (block_negative b9) (block_positive b1) (block_positive b2) (block_positive b3) (block_positive b4) (block_positive b5) (block_positive b6) (clear b1) (clear b12) (clear b7) (clear b9) (empty h2) (hand_negative h2) (hand_positive h1) (holding h1 b6) (on b10 b5) (on b11 b10) (on b2 b4) (on b3 b11) (on b4 b3) (on b7 b8) (on b9 b2) (on_table b1) (on_table b12) (on_table b5) (on_table b8) (solid b1) (solid b10) (solid b11) (solid b12) (solid b2) (solid b3) (solid b4) (solid b5) (solid b6) (solid b7) (solid b8) (solid b9))

(:action (unstack h2 b7 b8))

(:state (block_negative b10) (block_negative b11) (block_negative b12) (block_negative b7) (block_negative b8) (block_negative b9) (block_positive b1) (block_positive b2) (block_positive b3) (block_positive b4) (block_positive b5) (block_positive b6) (clear b1) (clear b12) (clear b8) (clear b9) (hand_negative h2) (hand_positive h1) (holding h1 b6) (holding h2 b7) (on b10 b5) (on b11 b10) (on b2 b4) (on b3 b11) (on b4 b3) (on b9 b2) (on_table b1) (on_table b12) (on_table b5) (on_table b8) (solid b1) (solid b10) (solid b11) (solid b12) (solid b2) (solid b3) (solid b4) (solid b5) (solid b6) (solid b7) (solid b8) (solid b9))

(:action (putdown_pos_pos h1 b6))

(:state (block_negative b10) (block_negative b11) (block_negative b12) (block_negative b7) (block_negative b8) (block_negative b9) (block_positive b1) (block_positive b2) (block_positive b3) (block_positive b4) (block_positive b5) (block_positive b6) (clear b1) (clear b12) (clear b6) (clear b8) (clear b9) (empty h1) (hand_negative h2) (hand_positive h1) (holding h2 b7) (on b10 b5) (on b11 b10) (on b2 b4) (on b3 b11) (on b4 b3) (on b9 b2) (on_table b1) (on_table b12) (on_table b5) (on_table b6) (on_table b8) (solid b1) (solid b10) (solid b11) (solid b12) (solid b2) (solid b3) (solid b4) (solid b5) (solid b6) (solid b7) (solid b8) (solid b9))

(:action (pickup h1 b1))

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(:action (stack_pos_pos h1 b1 b12))

(:state (block_negative b10) (block_negative b11) (block_negative b12) (block_negative b7) (block_negative b8) (block_negative b9) (block_positive b1) (block_positive b2) (block_positive b3) (block_positive b4) (block_positive b5) (block_positive b6) (clear b1) (clear b6) (clear b8) (clear b9) (empty h1) (hand_negative h2) (hand_positive h1) (holding h2 b7) (on b1 b12) (on b10 b5) (on b11 b10) (on b2 b4) (on b3 b11) (on b4 b3) (on b9 b2) (on_table b12) (on_table b5) (on_table b6) (on_table b8) (solid b1) (solid b10) (solid b11) (solid b12) (solid b2) (solid b3) (solid b4) (solid b5) (solid b6) (solid b7) (solid b8) (solid b9))

(:action (stack_neg_neg h2 b7 b8))

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(:action (unstack h2 b7 b8))

(:state (block_negative b10) (block_negative b11) (block_negative b12) (block_negative b7) (block_negative b8) (block_negative b9) (block_positive b1) (block_positive b2) (block_positive b3) (block_positive b4) (block_positive b5) (block_positive b6) (clear b1) (clear b6) (clear b8) (clear b9) (empty h1) (hand_negative h2) (hand_positive h1) (holding h2 b7) (on b1 b12) (on b10 b5) (on b11 b10) (on b2 b4) (on b3 b11) (on b4 b3) (on b9 b2) (on_table b12) (on_table b5) (on_table b6) (on_table b8) (solid b1) (solid b10) (solid b11) (solid b12) (solid b2) (solid b3) (solid b4) (solid b5) (solid b6) (solid b7) (solid b8) (solid b9))

(:action (putdown_neg_neg h2 b7))

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(:action (unstack h2 b9 b2))

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)