----------------
Norfair Entrance
Extra - map_name: Norfair/x344_y195
> Teleporter to Brinstar; Heals? True; Spawn Point
  * Layers: default
  * Teleporter to Norfair Prelude/Teleporter to Norfair; Excluded from Dock Lock Rando
  * Extra - object_id: 100025
  * Extra - global_x: 5504
  * Extra - global_y: 2992
  > Door to Bubble Wall
      Trivial

> Door to Ember Hall; Heals? False
  * Layers: default
  * Normal Door to Ember Hall/Door to Norfair Entrance
  > Door to Bubble Wall
      Trivial

> Door to Bubble Wall; Heals? False
  * Layers: default
  * Normal Door to Bubble Wall/Door to Norfair Entrance
  > Teleporter to Brinstar
      Trivial
  > Door to Ember Hall
      Trivial

----------------
Bubble Wall
Extra - map_name: Norfair/x272_y202
> Door to Norfair Entrance; Heals? False
  * Layers: default
  * Normal Door to Norfair Entrance/Door to Bubble Wall
  > Pickup (Missile Tank)
      Trivial

> Pickup (Missile Tank); Heals? False
  * Layers: default
  * Pickup 21; Category? Major
  * Extra - object_id: 100047
  > Door to Norfair Entrance
      Trivial
  > Tunnel entrance (Right)
      Trivial

> Door to Questionable Stairs; Heals? False
  * Layers: default
  * Normal Door to Questionable Stairs/Door to Bubble Wall
  > Tunnel entrance (Left)
      Trivial

> Tunnel entrance (Right); Heals? False
  * Layers: default
  > Pickup (Missile Tank)
      Trivial
  > Tunnel entrance (Left)
      Can Use Bombs

> Tunnel entrance (Left); Heals? False
  * Layers: default
  > Door to Questionable Stairs
      Trivial
  > Tunnel entrance (Right)
      Can Use Bombs

----------------
Questionable Stairs
Extra - map_name: Norfair/x200_y210
> Door to Bubble Wall; Heals? False
  * Layers: default
  * Normal Door to Bubble Wall/Door to Questionable Stairs
  > Door to Basalt Cache
      Trivial

> Door to Basalt Cache; Heals? False
  * Layers: default
  * Normal Door to Basalt Cache/Door to Questionable Stairs
  > Door to Bubble Wall
      Trivial

----------------
Basalt Cache
Extra - map_name: Norfair/x240_y217
> Pickup (Missile Tank); Heals? False
  * Layers: default
  * Pickup 22; Category? Minor
  * Extra - object_id: 100048
  > Door to Questionable Stairs
      Trivial

> Door to Questionable Stairs; Heals? False
  * Layers: default
  * Normal Door to Questionable Stairs/Door to Basalt Cache
  > Pickup (Missile Tank)
      Trivial

----------------
Ember Hall
Extra - map_name: Norfair/x408_y202
> Door to Norfair Entrance; Heals? False
  * Layers: default
  * Normal Door to Norfair Entrance/Door to Ember Hall
  > Door to Bubble Tower
      Trivial

> Door to Bubble Tower; Heals? False
  * Layers: default
  * Normal Door to Bubble Tower/Door to Ember Hall
  > Door to Norfair Entrance
      Trivial

----------------
Bubble Tower
Extra - map_name: Norfair/x472_y225
> Door to Ember Hall; Heals? False
  * Layers: default
  * Normal Door to Ember Hall/Door to Bubble Tower
  > Door to Item Trial (Ice Beam)
      Hi-Jump Boots or Ice Beam
  > Door to Gauntlet
      Trivial

> Door to Item Trial (Ice Beam); Heals? False
  * Layers: default
  * Normal Door to Item Trial (Ice Beam)/Door to Bubble Tower
  > Door to Ember Hall
      Trivial
  > Door to Weapons Cache
      Hi-Jump Boots or Ice Beam

> Door to Weapons Cache; Heals? False
  * Layers: default
  * Normal Door to Weapons Cache/Door to Bubble Tower
  > Door to Item Trial (Ice Beam)
      Trivial
  > Door to Hidden Cache
      Hi-Jump Boots

> Door to Hidden Cache; Heals? False
  * Layers: default
  * Normal Door to Hidden Cache/Door to Bubble Tower
  > Door to Weapons Cache
      Can Use Bombs

> Door to Gauntlet; Heals? False
  * Layers: default
  * Normal Door to Gauntlet/Door to Bubble Tower
  > Door to Ember Hall
      Trivial
  > Door to Item Trial (High Jump)
      Can Use Bombs

> Door to Item Trial (High Jump); Heals? False
  * Layers: default
  * Normal Door to Item Trial (High Jump)/Door to Bubble Tower
  > Door to Gauntlet
      Trivial
  > Door to Bubble Hall
      Trivial

> Door to Bubble Hall; Heals? False
  * Layers: default
  * Normal Door to Bubble Hall/Door to Bubble Tower
  > Door to Item Trial (High Jump)
      Trivial

----------------
Item Trial (Ice Beam)
Extra - map_name: Norfair/x440_y172
> Door to Bubble Tower; Heals? False
  * Layers: default
  * Normal Door to Bubble Tower/Door to Item Trial (Ice Beam)
  > Tunnel entrance (Right)
      All of the following:
          Can Use Bombs
          Any of the following:
              Ice Beam
              # TODO: make this HBJ
              Bombs

> Tunnel entrance (Right); Heals? False
  * Layers: default
  > Door to Bubble Tower
      Trivial
  > Tunnel entrance (Left)
      Can Use Bombs

> Tunnel entrance (Left); Heals? False
  * Layers: default
  > Tunnel entrance (Right)
      Can Use Bombs
  > Door to Item Room (Ice Beam)
      Trivial

> Door to Item Room (Ice Beam); Heals? False
  * Layers: default
  * Missile Door to Item Room (Ice Beam)/Door to Item Trial (Ice Beam)
  > Tunnel entrance (Left)
      Trivial

----------------
Item Room (Ice Beam)
Extra - map_name: Norfair/x400_y172
> Pickup (Ice Beam); Heals? False
  * Layers: default
  * Pickup 10; Category? Major
  * Extra - object_id: 100036
  > Door to Item Trial (Ice Beam)
      Trivial

> Door to Item Trial (Ice Beam); Heals? False
  * Layers: default
  * Missile Door to Item Trial (Ice Beam)/Door to Item Room (Ice Beam)
  > Pickup (Ice Beam)
      Trivial
  > Tunnel entrance (Right)
      Morph Ball

> Door to Cache Access; Heals? False
  * Layers: default
  * Normal Door to Cache Access/Door to Item Room (Ice Beam)
  > Tunnel entrance (Left)
      Trivial

> Tunnel entrance (Right); Heals? False
  * Layers: default
  > Door to Item Trial (Ice Beam)
      Morph Ball
  > Tunnel entrance (Left)
      Can Use Bombs

> Tunnel entrance (Left); Heals? False
  * Layers: default
  > Door to Cache Access
      Trivial
  > Tunnel entrance (Right)
      Can Use Bombs

----------------
Cache Access
Extra - map_name: Norfair/x376_y157
> Door to Item Room (Ice Beam); Heals? False
  * Layers: default
  * Normal Door to Item Room (Ice Beam)/Door to Cache Access
  > Door to Hidden Cache
      Trivial

> Door to Hidden Cache; Heals? False
  * Layers: default
  * Normal Door to Hidden Cache/Door to Cache Access
  > Door to Item Room (Ice Beam)
      Trivial

----------------
Hidden Cache
Extra - map_name: Norfair/x424_y142
> Door to Cache Access; Heals? False
  * Layers: default
  * Normal Door to Cache Access/Door to Hidden Cache
  > Tunnel entrance (Left)
      Trivial

> Tunnel entrance (Left); Heals? False
  * Layers: default
  > Door to Cache Access
      Trivial
  > Tunnel entrance (Right)
      Can Use Bombs

> Tunnel entrance (Right); Heals? False
  * Layers: default
  > Tunnel entrance (Left)
      Can Use Bombs
  > Pickup (Missile Tank)
      Trivial

> Door to Bubble Tower; Heals? False
  * Layers: default
  * Normal Door to Bubble Tower/Door to Hidden Cache
  > Pickup (Missile Tank 2)
      Trivial

> Pickup (Missile Tank); Heals? False
  * Layers: default
  * Pickup 14; Category? Minor
  * Extra - object_id: 100040
  > Tunnel entrance (Right)
      Trivial
  > Pickup (Missile Tank 2)
      Trivial

> Pickup (Missile Tank 2); Heals? False
  * Layers: default
  * Pickup 15; Category? Minor
  * Extra - object_id: 100041
  > Door to Bubble Tower
      Trivial
  > Pickup (Missile Tank)
      Trivial

----------------
Weapons Cache
Extra - map_name: Norfair/x431_y157
> Door to Bubble Tower; Heals? False
  * Layers: default
  * Normal Door to Bubble Tower/Door to Weapons Cache
  > Pickup (Missile Tank 3)
      Trivial

> Pickup (Missile Tank); Heals? False
  * Layers: default
  * Pickup 11; Category? Minor
  * Extra - object_id: 100037
  > Pickup (Missile Tank 2)
      Trivial

> Pickup (Missile Tank 2); Heals? False
  * Layers: default
  * Pickup 12; Category? Minor
  * Extra - object_id: 100038
  > Pickup (Missile Tank)
      Trivial
  > Pickup (Missile Tank 3)
      Trivial

> Pickup (Missile Tank 3); Heals? False
  * Layers: default
  * Pickup 13; Category? Minor
  * Extra - object_id: 100039
  > Door to Bubble Tower
      Trivial
  > Pickup (Missile Tank 2)
      Trivial

----------------
Gauntlet
Extra - map_name: Norfair/x375_y217
> Door to Bubble Tower; Heals? False
  * Layers: default
  * Normal Door to Bubble Tower/Door to Gauntlet
  > Tunnel entrance (Right)
      Trivial

> Tunnel entrance (Right); Heals? False
  * Layers: default
  > Door to Bubble Tower
      Trivial
  > Tunnel entrance (Left)
      Can Use Bombs

> Tunnel entrance (Left); Heals? False
  * Layers: default
  > Tunnel entrance (Right)
      Can Use Bombs
  > Tall wall
      Hi-Jump Boots or Ice Beam

> Pickup (Missile Tank); Heals? False
  * Layers: default
  * Pickup 19; Category? Minor
  * Extra - object_id: 100045
  > Pickup (Missile Tank 2)
      Trivial
  > Tall wall
      Trivial

> Pickup (Missile Tank 2); Heals? False
  * Layers: default
  * Pickup 20; Category? Minor
  * Extra - object_id: 100046
  > Pickup (Missile Tank)
      Trivial

> Tall wall; Heals? False
  * Layers: default
  > Tunnel entrance (Left)
      Trivial
  > Pickup (Missile Tank)
      Trivial

----------------
Item Trial (High Jump)
Extra - map_name: Norfair/x448_y247
> Door to Bubble Tower; Heals? False
  * Layers: default
  * Normal Door to Bubble Tower/Door to Item Trial (High Jump)
  > Door to Item Room (High Jump)
      Trivial

> Door to Item Room (High Jump); Heals? False
  * Layers: default
  * Missile Door to Item Room (High Jump)/Door to Item Trial (High Jump)
  > Door to Bubble Tower
      Trivial

----------------
Item Room (High Jump)
Extra - map_name: Norfair/x392_y247
> Door to Item Trial (High Jump); Heals? False
  * Layers: default
  * Missile Door to Item Trial (High Jump)/Door to Item Room (High Jump)
  > Tunnel entrance (Right)
      Morph Ball
  > Pickup (Hi-Jump)
      Trivial

> Tunnel entrance (Right); Heals? False
  * Layers: default
  > Door to Item Trial (High Jump)
      Morph Ball
  > Tunnel entrance (Left)
      Can Use Bombs

> Tunnel entrance (Left); Heals? False
  * Layers: default
  > Tunnel entrance (Right)
      Can Use Bombs
  > Door to Runway
      Hi-Jump Boots or Ice Beam

> Door to Runway; Heals? False
  * Layers: default
  * Normal Door to Runway/Door to Item Room (High Jump)
  > Tunnel entrance (Left)
      Trivial

> Pickup (Hi-Jump); Heals? False
  * Layers: default
  * Pickup 16; Category? Major
  * Extra - object_id: 100042
  > Door to Item Trial (High Jump)
      Trivial

----------------
Runway
Extra - map_name: Norfair/x344_y246
> Door to Item Room (High Jump); Heals? False
  * Layers: default
  * Normal Door to Item Room (High Jump)/Door to Runway
  > Door to Lava Entryway
      Trivial

> Door to Lava Entryway; Heals? False
  * Layers: default
  * Normal Door to Lava Entryway/Door to Runway
  > Door to Item Room (High Jump)
      Trivial

----------------
Lava Entryway
Extra - map_name: Norfair/x312_y247
> Door to Runway; Heals? False
  * Layers: default
  * Normal Door to Runway/Door to Lava Entryway
  > Door to Bubble Atrium
      Trivial

> Door to Bubble Atrium; Heals? False
  * Layers: default
  * Normal Door to Bubble Atrium/Door to Lava Entryway
  > Door to Runway
      Trivial

----------------
Bubble Atrium
Extra - map_name: Norfair/x280_y247
> Door to Lava Entryway; Heals? False
  * Layers: default
  * Normal Door to Lava Entryway/Door to Bubble Atrium
  > Door to Item Trial (Screw Attack)
      Trivial
  > Door to Upper Lava Highway
      Trivial
  > Door to Gumdrop Hall
      Can Use Bombs

> Door to Item Trial (Screw Attack); Heals? False
  * Layers: default
  * Normal Door to Item Trial (Screw Attack)/Door to Bubble Atrium
  > Door to Lava Entryway
      Can Use Bombs

> Door to Upper Lava Highway; Heals? False
  * Layers: default
  * Normal Door to Upper Lava Highway/Door to Bubble Atrium
  > Door to Lava Entryway
      Trivial

> Door to Lower Lava Highway; Heals? False
  * Layers: default
  * Normal Door to Lower Lava Highway/Door to Bubble Atrium
  > Door to Gumdrop Hall
      Trivial

> Door to Gumdrop Hall; Heals? False
  * Layers: default
  * Normal Door to Gumdrop Hall/Door to Bubble Atrium
  > Door to Lava Entryway
      Trivial
  > Door to Lower Lava Highway
      Trivial

----------------
Bubble Corridor West
Extra - map_name: Norfair/x264_y307
> Door to Destroyed Highway; Heals? False
  * Layers: default
  * Normal Door to Destroyed Highway/Door to Bubble Corridor West
  > Door to Bubble Pillars
      Trivial

> Door to Bubble Pillars; Heals? False
  * Layers: default
  * Normal Door to Bubble Pillars/Door to Bubble Corridor West
  > Door to Destroyed Highway
      Trivial
  > Door to Bubble Cache
      Can Use Bombs

> Door to Bubble Cache; Heals? False
  * Layers: default
  * Normal Door to Bubble Cache/Door to Bubble Corridor West
  > Door to Bubble Pillars
      Trivial

----------------
Item Trial (Screw Attack)
Extra - map_name: Norfair/x256_y232
> Door to Bubble Atrium; Heals? False
  * Layers: default
  * Normal Door to Bubble Atrium/Door to Item Trial (Screw Attack)
  > Door to Item Room (Screw Attack)
      Trivial

> Door to Item Room (Screw Attack); Heals? False
  * Layers: default
  * Missile Door to Item Room (Screw Attack)/Door to Item Trial (Screw Attack)
  > Door to Bubble Atrium
      Trivial

----------------
Item Room (Screw Attack)
Extra - map_name: Norfair/x232_y232
> Door to Item Trial (Screw Attack); Heals? False
  * Layers: default
  * Missile Door to Item Trial (Screw Attack)/Door to Item Room (Screw Attack)
  > Pickup (Screw Attack)
      Trivial

> Pickup (Screw Attack); Heals? False
  * Layers: default
  * Pickup 23; Category? Major
  * Extra - object_id: 100049
  > Door to Item Trial (Screw Attack)
      Trivial

----------------
Upper Lava Highway
Extra - map_name: Norfair/x240_y247
> Door to Bubble Atrium; Heals? False
  * Layers: default
  * Normal Door to Bubble Atrium/Door to Upper Lava Highway
  > Door to Highway Access
      Trivial

> Door to Highway Access; Heals? False
  * Layers: default
  * Normal Door to Highway Access/Door to Upper Lava Highway
  > Door to Bubble Atrium
      Trivial

----------------
Lower Lava Highway
Extra - map_name: Norfair/x240_y262
> Door to Bubble Atrium; Heals? False
  * Layers: default
  * Normal Door to Bubble Atrium/Door to Lower Lava Highway
  > Door to Highway Access
      Trivial

> Door to Highway Access; Heals? False
  * Layers: default
  * Normal Door to Highway Access/Door to Lower Lava Highway
  > Door to Bubble Atrium
      Trivial

----------------
Gumdrop Hall
Extra - map_name: Norfair/x368_y262
> Door to Bubble Atrium; Heals? False
  * Layers: default
  * Normal Door to Bubble Atrium/Door to Gumdrop Hall
  > Tunnel entrance (Left)
      Trivial

> Door to Lava Pier; Heals? False
  * Layers: default
  * Normal Door to Lava Pier/Door to Gumdrop Hall
  > Tunnel entrance (Right)
      Trivial

> Tunnel entrance (Left); Heals? False
  * Layers: default
  * Upper tunnel is 5 blocks above
  > Door to Bubble Atrium
      Trivial
  > Tunnel entrance (Right)
      Can Use Bombs

> Tunnel entrance (Right); Heals? False
  * Layers: default
  * Upper tunnel is 5 blocks above
  > Door to Lava Pier
      Trivial
  > Tunnel entrance (Left)
      Can Use Bombs

----------------
Lava Pier
Extra - map_name: Norfair/x456_y270
> Door to Gumdrop Hall; Heals? False
  * Layers: default
  * Normal Door to Gumdrop Hall/Door to Lava Pier
  > Door to Fire Sea
      Can Use Bombs

> Door to Fire Sea; Heals? False
  * Layers: default
  * Normal Door to Fire Sea/Door to Lava Pier
  > Door to Gumdrop Hall
      Trivial

----------------
Fire Sea
Extra - map_name: Norfair/x423_y277
> Pickup (Energy Tank); Heals? False
  * Layers: default
  * Pickup 17; Category? Minor
  * Extra - object_id: 100043
  > Door to Lava Pier
      Morph Ball

> Door to Lava Pier; Heals? False
  * Layers: default
  * Normal Door to Lava Pier/Door to Fire Sea
  > Pickup (Energy Tank)
      Morph Ball

----------------
Highway Access
Extra - map_name: Norfair/x200_y269
> Door to Upper Lava Highway; Heals? False
  * Layers: default
  * Normal Door to Upper Lava Highway/Door to Highway Access
  > Door to Lower Lava Highway
      Trivial

> Door to Lower Lava Highway; Heals? False
  * Layers: default
  * Normal Door to Lower Lava Highway/Door to Highway Access
  > Door to Upper Lava Highway
      Trivial
  > Door to Destroyed Highway
      Can Use Bombs

> Door to Destroyed Highway; Heals? False
  * Layers: default
  * Normal Door to Destroyed Highway/Door to Highway Access
  > Door to Lower Lava Highway
      Any of the following:
          Hi-Jump Boots
          # TODO: Add movement/IBJ
          Can Use Bombs

----------------
Destroyed Highway
Extra - map_name: Norfair/x232_y292
> Door to Highway Access; Heals? False
  * Layers: default
  * Normal Door to Highway Access/Door to Destroyed Highway
  > Door to Bubble Corridor West
      Trivial

> Door to Bubble Corridor West; Heals? False
  * Layers: default
  * Normal Door to Bubble Corridor West/Door to Destroyed Highway
  > Door to Highway Access
      Trivial

----------------
Bubble Pillars
Extra - map_name: Norfair/x296_y292
> Door to Bubble Corridor West; Heals? False
  * Layers: default
  * Normal Door to Bubble Corridor West/Door to Bubble Pillars
  > Door to Bubble Corridor East
      Trivial

> Door to Bubble Corridor East; Heals? False
  * Layers: default
  * Normal Door to Bubble Corridor East/Door to Bubble Pillars
  > Door to Bubble Corridor West
      Trivial

----------------
Bubble Cache
Extra - map_name: Norfair/x296_y322
> Door to Bubble Corridor West; Heals? False
  * Layers: default
  * Normal Door to Bubble Corridor West/Door to Bubble Cache
  > Pickup (Missile Tank)
      Trivial

> Pickup (Missile Tank); Heals? False
  * Layers: default
  * Pickup 25; Category? Minor
  * Extra - object_id: 100051
  > Door to Bubble Corridor West
      Trivial
  > Pickup (Missile Tank 2)
      Trivial

> Pickup (Missile Tank 2); Heals? False
  * Layers: default
  * Pickup 26; Category? Minor
  * Extra - object_id: 100052
  > Pickup (Missile Tank)
      Trivial

----------------
Bubble Corridor East
Extra - map_name: Norfair/x328_y300
> Door to Bubble Pillars; Heals? False
  * Layers: default
  * Normal Door to Bubble Pillars/Door to Bubble Corridor East
  > Door to Item Trial (Wave Beam)
      Can Use Bombs
  > Door to Path of Destruction
      Trivial

> Door to Item Trial (Wave Beam); Heals? False
  * Layers: default
  * Normal Door to Item Trial (Wave Beam)/Door to Bubble Corridor East
  > Door to Bubble Pillars
      Trivial

> Door to Path of Destruction; Heals? False
  * Layers: default
  * Normal Door to Path of Destruction/Door to Bubble Corridor East
  > Door to Bubble Pillars
      Trivial

----------------
Item Trial (Wave Beam)
Extra - map_name: Norfair/x304_y307
> Door to Bubble Corridor East; Heals? False
  * Layers: default
  * Normal Door to Bubble Corridor East/Door to Item Trial (Wave Beam)
  > Door to Item Room (Wave Beam)
      Trivial

> Door to Item Room (Wave Beam); Heals? False
  * Layers: default
  * Missile Door to Item Room (Wave Beam)/Door to Item Trial (Wave Beam)
  > Door to Bubble Corridor East
      Trivial

----------------
Item Room (Wave Beam)
Extra - map_name: Norfair/x280_y307
> Door to Item Trial (Wave Beam); Heals? False
  * Layers: default
  * Missile Door to Item Trial (Wave Beam)/Door to Item Room (Wave Beam)
  > Pickup (Wave Beam)
      Trivial

> Pickup (Wave Beam); Heals? False
  * Layers: default
  * Pickup 24; Category? Major
  * Extra - object_id: 100050
  > Door to Item Trial (Wave Beam)
      Trivial

----------------
Path of Destruction
Extra - map_name: Norfair/x392_y292
> Door to Bubble Corridor East; Heals? False
  * Layers: default
  * Normal Door to Bubble Corridor East/Door to Path of Destruction
  > Tunnel entrance (Left)
      Trivial

> Tunnel entrance (Left); Heals? False
  * Layers: default
  > Door to Bubble Corridor East
      Trivial
  > Tunnel entrance (Right)
      Can Use Bombs

> Tunnel entrance (Right); Heals? False
  * Layers: default
  > Tunnel entrance (Left)
      Can Use Bombs
  > Pickup (Missile Tank)
      Trivial

> Pickup (Missile Tank); Heals? False
  * Layers: default
  * Pickup 18; Category? Minor
  * Extra - object_id: 100044
  > Tunnel entrance (Right)
      Trivial

----------------
Bubble Hall
Extra - map_name: Norfair/x424_y307
> Door to Bubble Tower; Heals? False
  * Layers: default
  * Normal Door to Bubble Tower/Door to Bubble Hall
  > Door to Purple Stairwell
      Trivial

> Door to Purple Stairwell; Heals? False
  * Layers: default
  * Normal Door to Purple Stairwell/Door to Bubble Hall
  > Door to Bubble Tower
      Trivial

----------------
Purple Stairwell
Extra - map_name: Norfair/x376_y315
> Door to Bubble Hall; Heals? False
  * Layers: default
  * Normal Door to Bubble Hall/Door to Purple Stairwell
  > Door to Ridley Prelude
      Trivial

> Door to Ridley Prelude; Heals? False
  * Layers: default
  * Normal Door to Ridley Prelude/Door to Purple Stairwell
  > Door to Bubble Hall
      Trivial

----------------
Ridley Prelude
Extra - map_name: Norfair/x392_y321
> Teleporter to Ridley; Heals? True; Spawn Point
  * Layers: default
  * Teleporter to Ridley Entrance/Teleporter to Norfair
  * Extra - object_id: 100026
  * Extra - global_x: 6272
  * Extra - global_y: 5152
  > Door to Purple Stairwell
      Trivial

> Door to Purple Stairwell; Heals? False
  * Layers: default
  * Normal Door to Purple Stairwell/Door to Ridley Prelude
  > Teleporter to Ridley
      Trivial

