----------------
Tourian Entrance
Extra - map_name: Tourian/x40_y75
> Teleporter to Brinstar; Heals? True
  * Layers: default
  * Teleporter to Tourian Prelude/Teleporter to Tourian; Excluded from Dock Lock Rando
  * Extra - object_id: 100022
  > Door to Testing Chamber
      Get rid of Larva Metroid

> Door to Testing Chamber; Heals? False
  * Layers: default
  * 10 Missiles Door to Testing Chamber/Door to Tourian Entrance
  > Teleporter to Brinstar
      Get rid of Larva Metroid

----------------
Testing Chamber
Extra - map_name: Tourian/x96_y97
> Door to Tourian Entrance; Heals? False
  * Layers: default
  * 10 Missiles Door to Tourian Entrance/Door to Testing Chamber
  > Door to Rinka Tower
      Get rid of Larva Metroid

> Door to Rinka Tower; Heals? False
  * Layers: default
  * Missile Door to Rinka Tower/Door to Testing Chamber
  > Door to Tourian Entrance
      Get rid of Larva Metroid

----------------
Rinka Tower
Extra - map_name: Tourian/x152_y127
> Door to Testing Chamber; Heals? False
  * Layers: default
  * Missile Door to Testing Chamber/Door to Rinka Tower
  > Door to Pipe Hall
      Get rid of Larva Metroid

> Door to Pipe Hall; Heals? False
  * Layers: default
  * Missile Door to Pipe Hall/Door to Rinka Tower
  > Door to Testing Chamber
      Get rid of Larva Metroid

----------------
Pipe Hall
Extra - map_name: Tourian/x104_y157
> Door to Rinka Tower; Heals? False
  * Layers: default
  * Missile Door to Rinka Tower/Door to Pipe Hall
  > Door to Command Center
      Get rid of Larva Metroid

> Door to Command Center; Heals? False
  * Layers: default
  * Normal Door to Command Center/Door to Pipe Hall
  > Door to Rinka Tower
      Get rid of Larva Metroid

----------------
Command Center
Extra - map_name: Tourian/x40_y157
> Door to Pipe Hall; Heals? False
  * Layers: default
  * Normal Door to Pipe Hall/Door to Command Center
  > Gate 1
      Trivial

> Event - Gate 1; Heals? False
  * Layers: default
  * Event MB Gate 1 Destroyed
  > Gate 1
      Trivial

> Event - Gate 2; Heals? False
  * Layers: default
  * Event MB Gate 2 Destroyed
  > Gate 2
      Trivial

> Event - Gate 3; Heals? False
  * Layers: default
  * Event MB Gate 3 Destroyed
  > Gate 3
      Trivial

> Event - Gate 4; Heals? False
  * Layers: default
  * Event MB Gate 4 Destroyed
  > Gate 4
      Trivial

> Event - Gate 5; Heals? False
  * Layers: default
  * Event MB Gate 5 Destroyed
  > Gate 5
      Trivial

> Event - Mother Brain; Heals? False
  * Layers: default
  * Event Mother Brain Boss Killed
  > Mother Brain
      Trivial

> Dock to Escape Route; Heals? False
  * Layers: default
  * Open Passage to Escape Route/Door to Command Center
  > Mother Brain
      After Mother Brain Boss Killed

> Gate 1; Heals? False
  * Layers: default
  > Door to Pipe Hall
      Trivial
  > Event - Gate 1
      Missiles ≥ 10
  > Gate 2
      After MB Gate 1 Destroyed

> Gate 5; Heals? False
  * Layers: default
  > Event - Gate 5
      Missiles ≥ 10
  > Mother Brain
      After MB Gate 5 Destroyed
  > Gate 4
      Trivial

> Mother Brain; Heals? False
  * Layers: default
  > Event - Mother Brain
      Missiles ≥ 33
  > Dock to Escape Route
      After Mother Brain Boss Killed
  > Gate 5
      Trivial

> Gate 2; Heals? False
  * Layers: default
  > Event - Gate 2
      Missiles ≥ 10
  > Gate 1
      Trivial
  > Gate 3
      After MB Gate 2 Destroyed

> Gate 3; Heals? False
  * Layers: default
  > Event - Gate 3
      Missiles ≥ 10
  > Gate 2
      Trivial
  > Gate 4
      After MB Gate 3 Destroyed

> Gate 4; Heals? False
  * Layers: default
  > Event - Gate 4
      Missiles ≥ 10
  > Gate 5
      After MB Gate 4 Destroyed
  > Gate 3
      Trivial

----------------
Escape Route
Extra - map_name: Tourian/x8_y97
> Door to Command Center; Heals? False
  * Layers: default
  * Normal Door to Command Center/Dock to Escape Route
  > Teleporter to Escape Route
      Trivial

> Teleporter to Escape Route; Heals? False
  * Layers: default
  * Teleporter to Escape Route/Event - End Game
  > Door to Command Center
      Trivial

> Event - End Game; Heals? False
  * Layers: default
  * Event Credits
  > Teleporter to Escape Route
      Trivial

