Metadata-Version: 2.4
Name: pyhackgui
Version: 1.0.1
Summary: 通过PYHACKGUI库，您可以简单地绘制一个HACK界面
Home-page: https://github.com/yourusername/pyhackgui
Author: LiangYu
Author-email: LiangYu <liangyu0611@gmail.com>
Maintainer-email: LiangYu <liangyu0611@gmail.com>
License: MIT
Project-URL: Homepage, https://github.com/yourusername/pyhackgui
Project-URL: Repository, https://github.com/yourusername/pyhackgui
Project-URL: Documentation, https://github.com/yourusername/pyhackgui/wiki
Project-URL: Bug Reports, https://github.com/yourusername/pyhackgui/issues
Keywords: gui,pygame,game,hack,overlay,transparent,window
Classifier: Development Status :: 4 - Beta
Classifier: Intended Audience :: Developers
Classifier: Topic :: Software Development :: Libraries :: Python Modules
Classifier: Topic :: Games/Entertainment
Classifier: License :: OSI Approved :: MIT License
Classifier: Programming Language :: Python :: 3
Classifier: Programming Language :: Python :: 3.7
Classifier: Programming Language :: Python :: 3.8
Classifier: Programming Language :: Python :: 3.9
Classifier: Programming Language :: Python :: 3.10
Classifier: Programming Language :: Python :: 3.11
Classifier: Operating System :: Microsoft :: Windows
Requires-Python: >=3.7
Description-Content-Type: text/markdown
License-File: LICENSE
Requires-Dist: pygame>=2.0.0
Requires-Dist: pywin32>=227
Dynamic: author
Dynamic: home-page
Dynamic: license-file
Dynamic: requires-python

# PyHackGUI

一个专为游戏外*界面设计的Python GUI库，基于pygame构建，支持透明窗口、高DPI、中文显示等特性。

## 特性

- **专为游戏设计**: 支持透明窗口覆盖，适用于游戏辅助工具
- **高DPI支持**: 自动处理Windows高DPI缩放
- **中文友好**: 完美支持中文字体显示
- **丰富控件**: 按钮、滑块、复选框、下拉框、颜色选择器等
- **全局输入**: 支持全局鼠标和键盘事件捕获
- **易于使用**: 简洁的API设计，快速上手

## 安装

```bash
pip install pyhackgui
```

## 快速开始

```python
from pyhackgui import PyHackGUI
import time

class MyGUI(PyHackGUI):
    def __init__(self):
        super().__init__("我的游戏界面")
        self.show_menu = True
        
    def draw_content(self):
        # 显示FPS
        super().draw_content()
        
        if self.show_menu:
            # 创建一个面板
            panel = self.panel("main_panel", "主菜单", (50, 50), (300, 400))
            
            if panel['visible'] and not panel.get('minimized'):
                # 在面板内容区域绘制控件
                content = panel['content_rect']
                base_x = content.x // self.dpi_scale
                base_y = content.y // self.dpi_scale
                
                # 按钮示例
                if self.button("btn1", (base_x + 10, base_y + 10), (120, 30), "点击我"):
                    print("按钮被点击了!")
                
                # 滑块示例
                value = getattr(self, 'slider_value', 50.0)
                self.slider_value = self.slider_float("slider1", (base_x + 10, base_y + 50), 
                                                    (150, 20), value, 0.0, 100.0, "值: %.1f")
                
                # 复选框示例
                checked = getattr(self, 'checkbox_state', False)
                self.checkbox_state = self.checkbox("cb1", (base_x + 10, base_y + 80), 
                                                  checked, "启用功能")

if __name__ == "__main__":
    gui = MyGUI()
    gui.run()
```

## 主要控件

### 面板 (Panel)
```python
panel = self.panel("panel_name", "标题", (x, y), (width, height), 
                   movable=True, closable=True, minimizable=True)
```

### 按钮 (Button)
```python
if self.button("btn_name", (x, y), (width, height), "按钮文本"):
    # 按钮被点击时的处理
    pass
```

### 滑块 (Slider)
```python
value = self.slider_float("slider_name", (x, y), (width, height), 
                         current_value, min_val, max_val, "格式: %.1f")
```

### 复选框 (Checkbox)
```python
checked = self.checkbox("cb_name", (x, y), checked_state, "复选框文本")
```

### 下拉框 (ComboBox)
```python
selected_index = self.combo("combo_name", (x, y), width, 
                           ["选项1", "选项2", "选项3"], current_index)
```

### 颜色选择器 (Color Picker)
```python
color = self.color_picker("color_name", (x, y), (r, g, b, a), with_alpha=True)
```

### 文本输入框 (Text Input)
```python
text = self.text_input("input_name", (x, y), (width, height), 
                      placeholder="请输入...", initial="初始值")
```

## 绘制功能

### 基本图形
```python
# 绘制线条
self.draw_line((x1, y1), (x2, y2), (r, g, b, a), width=2)

# 绘制矩形
self.draw_rect((x, y), (width, height), (r, g, b, a), thickness=1)
self.draw_filled_rect((x, y), (width, height), (r, g, b, a))

# 绘制圆形
self.draw_circle((x, y), radius, (r, g, b, a), thickness=1)

# 绘制文本
self.draw_text("文本内容", (x, y), (r, g, b, a), size=16)
```

### 游戏专用功能
```python
# ESP方框
self.draw_esp_box((x, y), (width, height), (r, g, b, a), thickness=2)

# 准星
self.draw_crosshair((x, y), size=10, gap=4, thickness=1, (r, g, b, a))

# 射线
self.draw_tracer((target_x, target_y), (r, g, b, a), from_bottom=True)

# FOV圆圈
self.draw_fov_circle((x, y), radius, (r, g, b, a))

# 进度条
self.draw_progress_bar((x, y), (width, height), value, min_val, max_val)
```

## 系统要求

- Python 3.7+
- Windows 操作系统
- pygame 2.0.0+
- pywin32 227+

## 许可证

MIT License

## 贡献

欢迎提交Issue和Pull Request！

## 更新日志

### v1.0.0
- 初始版本发布
- 支持基本GUI控件
- 透明窗口覆盖功能
- 高DPI支持
- 中文字体支持
