Metadata-Version: 2.1
Name: pysg
Version: 0.1.3
Summary: Simple and lightweight 3D render scene graph for python
Home-page: https://gitlab.com/becheran/pysg
Author: Armin Becher
Author-email: becherarmin@gmail.com
License: MIT
Description: [![Build Status](https://gitlab.com/becheran/pysg_ci/badges/master/pipeline.svg)](https://gitlab.com/becheran/pysg_ci/pipelines)
        
        [![](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT)
        
        [![Documentation Status](https://readthedocs.org/projects/pysg/badge/?version=latest)](https://pysg.readthedocs.io/en/latest/?badge=latest)
        
        ![header](https://raw.githubusercontent.com/becheran/pysg/master/_img/header.png)
        
        # pysg
        
        Simple and lightweight 3D render scene graph for python 3.
        
        ## Installation
        
        Install the latest version of pysg via pip:
        
        ``` sh
        pip install pysg
        ```
        
        ## Documentation
        
        [Link documentation](https://pysg.readthedocs.io/en/latest/).
        
        ## Examples
        
        Checkout the [examples folder](/examples).
        
        ## Dependencies
        
        * [ModernGL](https://github.com/cprogrammer1994/ModernGL) - OpenGL related stuff.
        * [pyrr](https://github.com/adamlwgriffiths/Pyrr) - Math operations in 3D like matrix multiplication etc.. Fast due to the heavy use of [numpy](http://www.numpy.org/).
        
        ## Built With
        
        * [SPHINX](http://www.sphinx-doc.org/en/master/) - Used to generate Documentation
        
        ## License
        
        This project is licensed under the MIT License - see the [LICENSE](LICENSE) file for details
        
        ## Acknowledgments
        
        Many thanks to the [ModernGL](https://github.com/cprogrammer1994/ModernGL) and [pyrr](https://github.com/adamlwgriffiths/Pyrr) teams.
        
        Also many thanks to the [three.js](https://threejs.org/) developers where I got a lot of inspiration from.
        
        ## TODO
        
        * [ ] Improve render performance (use multi instance rendering)
        * [ ] Allow more light sources and add different light types
        
Platform: UNKNOWN
Classifier: Programming Language :: Python :: 3
Classifier: License :: OSI Approved :: MIT License
Classifier: Operating System :: OS Independent
Requires-Python: >=3.6
Description-Content-Type: text/markdown
